Future Exploration Network is now part of marketing, innovation and ventures group Rh7thm

By Ross Dawson on June 21, 2017 | Permalink

Future Exploration Network has been integrated into the newly launched marketing, innovation and ventures group Rh7thm.

For background please read the post on my personal blog, Phase transition: I am launching a new group of companies.

Please visit the Rh7thm website to find out about the new group.

Get in touch with Rh7thm if you are interested in any of the services or activities that were previously part of Future Exploration Network.

Future timeline: The restructuring of the global legal services industry

By Ross Dawson on May 2, 2016 | Permalink

George Beaton | Ross Dawson

This article first appeared on Remaking Law Firms

Here’s the first evidence based on projections of market share showing why BigLaw firms must start remaking their business model now. And by implication, the consequences of not doing so.

Where the market shares of the major players in the legal services industry are headed in the next 10 years makes a major and urgent case for traditional commercial and corporate law firms to act sooner rather than later.

This report sets out the research underpinning our conclusion that firms based on the BigLaw business model must start remaking now. Later publications will explore differences between regions and speculate how the different types of legal services provider will fare over coming years.

(more…)

The future of virtual reality… is video

By Andy Smith on July 6, 2015 | Permalink

The VR revolution is coming, and it’s not going to be what you expect. While VR gaming is considered to be the “tip of the spear” that will see the initial launch of mass-market devices like the Oculus Rift, the breakout application for the technology may not be gaming but video that allows you to look in any direction as the action unfolds around you in real time.

With GoPro’s recent acquisition of VR video company Kolor, it is clear that by the time that the Rift hits the market they will support a ready market for virtual reality video. In theory, the ability to naturally look around in a panoramic view sounds simple, but in practice it’s game-changing – as significant an advance to the medium of film as the move from black and white to color. (more…)

Virtual reality meets social media: what is Facebook’s endgame?

By Andy Smith on May 28, 2015 | Permalink

With Facebook’s acquisition of Oculus, the creators of the Oculus Rift Virtual Reality Headset, the general consensus is that Virtual Reality is about to be “the next big thing”. Major companies are starting to investigate the Oculus rift and ensure that when the wave breaks they won’t be caught unawares. Google is even reported to be working on a virtual-reality version of the Android OS.

But what is far less clear, is exactly what form mainstream virtual-reality will take, and how precisely Facebook will drive mass adoption of the platform, let alone monetize it. The Oculus Rift was originally aimed at mainstream video gamers, who were none too pleased to see their gaming platform co-opted by a company whose principal revenues are driven by advertising and metrics. (more…)

Thought leaders’ views on the future of professional service firms and their clients

By Jenna Owsianik on April 12, 2015 | Permalink

Professional services are a critical and fast-growing sector of the economy. It’s important for everyone, not just people in the industry, to think about their future and the forces that may influence them in the next decade.

To address this topic, Future Exploration Network and Beaton Capital recently ran the conference Clients and Firms of the Future: How to Compete, co-facilitated by Ross Dawson and George Beaton. The highly participatory event was an opportunity to learn from the foremost experts in the field. The main themes of the conference included the future of professional firms’ clients, the impact of digital technology on the industry, and future of business models and competition.
(more…)

Robots on the rampage: How autonomous weapons will reconfigure the ethics of warfare

By Vanessa Cartwright on March 30, 2015 | Permalink

Robot stare 640x427

The robot armies, artificial intelligence networks and cyborg assassins of science fiction continue to haunt the human imagination. But could they be the future of warfare? To some extent, the onslaught of robots appears inevitable within major militaries. The U.S. Defense Force could replace a quarter of its combat troops with robots by 2030. Using nearly autonomous and autonomous “warbots” capable of intelligent battlefield behaviors could potentially save soldiers’ lives and improve the efficiency of decision-making in war. But it could also bring a host of dangerous problems. (more…)

A thousand man years in a weekend: How the power of iteration may make artificial intelligence unbeatable

By Andy Smith on March 23, 2015 | Permalink

Technologist and real-world Tony Stark inspiration Elon Musk recently donated $10 million dollars to the Future of Life Institute to run a global research program focusing on Artificial Intelligence, specifically “keeping AI beneficial to humanity”.

But does Artificial Intelligence pose a genuine threat? There is a lot of hyperbole around AI, and in science fiction rebellious or malevolent AI is practically a whole sub-genre in and of itself. And while it’s easy to laugh off ridiculous scenarios like killer robots, the real threat that AI presents may not be to life and limb, but to economic stability and the unscrupulous wielding of artificial intelligence to disrupt markets and outpace human-driven innovation.

Avoiding the pitfalls of AI

Elon Musk was one among a number of prominent co-signers of an open letter that was also published by the Future of Life Institute. In it, they note:
(more…)

Multi-screen viewing and transmedia storytelling: How marketers will turn multiple device ownership into brand immersion

By Aaron Heinrich on April 30, 2014 | Permalink

There are two critical dynamics occurring today that will impact the way we consume and share content, and the way that content is presented: multi-screen viewing and transmedia storytelling. Both are challenging the entire concept of how we view “channels”, storytelling, and brand/consumer interactions.

Here are some insights that help make the point. A May 2012 study conducted by the IAB (Interactive Advertising Bureau) of nearly 2000 US consumers over the age of 18 found that “52% report that it’s somewhat or very likely that they’re using another device while watching television.” That percentage rose to 60% of smartphone users and 65% of tablet owners. So the more screens a person owns the more likely they’re using one or more of those while watching TV.
(more…)

Relaunch of Future Exploration Network

By Ross Dawson on November 18, 2013 | Permalink

We have recently completed a long-overdue relaunch of the website for Future Exploration Network. In many ways it is also a relaunch of the company.

Future Exploration Network was established in early 2006. The name says it all really: it is a network to explore the future.

Our first public venture was the Future of Media Summit 2006, the first conference ever held simultaneously in two continents, with live video and social media linking panel and audience conversations between Sydney and San Francisco, followed by other events around the future of work, organizations, and entrepreneurship.
(more…)

Launch of Map of the Decade, ExaTrends of the Decade, and the Zeitgeist for 2011

By Ross Dawson on December 14, 2010 | Permalink

It is traditional at the turn of the year to look forward at what is to come.

We have crystallized our thinking on the year ahead and the decade of the 2010s in a new 3-page visual landscape.

You can download the pdf of the framework by clicking on any of the images. The full text of the ExaTrends and the Zeitgeist themes is below.

Note on ExaTrends: Given the exponential pace of change of today we are far beyond a world of MegaTrends. Exa is the prefix meaning 10 to the power of 18, following Mega, Giga, Tera, and Peta. As such Exa is Mega cubed.

Map of the Decade: 2010s

MapoftheDecade_500w.jpg
(more…)